![]() ![]() The situation gets even worse when you're talking about applications designed for X11, which I could forgive, but on the other hand, those applications scale just fine on Linux.īy contrast, all of this works out-of-the-box in (for example) Unity. The UI and text don't scale consistently, and that's true both of the system-level UI and of application UI. I'm saying that native Mac applications look really bad on OS X when set to 3840x2160. > Also, exactly what applications do not use Cocoa? Both use 2560x1440 on the external monitor even though it's capable of 3840x2160, because that's what OS X defaults to, and every time I try increasing the resolution, I only make it a few minutes before I can't stand how terrible the experience is and end up switching back. Until recently, I had the 15" version of that laptop, and now I have the latest 15" Macbook Pro. ![]() What I'm supposed to miss? What exactly is not displaying correctly and I didn't notice? Right now I'm sitting behind 4K (Dell P2715Q) monitor connected to rMBP (13", 2015). ![]()
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